Object-Oriented Concepts, Classes, Inheritance, Polymorphism

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What is Object-Oriented Programming (OOP)?

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1

What is Object-Oriented Programming (OOP)?

OOP is a programming paradigm that focuses on objects and their interactions.

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2

What are the four main concepts of OOP?

Encapsulation, abstraction, inheritance, and polymorphism.

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3

What is a class?

A class is a blueprint for creating objects.

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4

What is an object?

An object is an instance of a class.

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5

What are the properties of a class?

The properties of a class are the variables that define the object's state.

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6

What are the methods of a class?

The methods of a class are the functions that define the object's behavior.

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7

What is encapsulation?

Encapsulation is the practice of hiding the internal details of an object from the outside world.

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8

How is encapsulation achieved?

Encapsulation is achieved through access modifiers such as public, private, and protected.

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9

What is abstraction?

Abstraction is the practice of simplifying complex systems by breaking them down into smaller, more manageable parts.

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10

How is abstraction achieved?

Abstraction is achieved through abstract classes and interfaces.

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11

What is inheritance?

Inheritance is the process by which one class inherits the properties and methods of another class.

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12

What is a base class?

A base class is the class that is being inherited from.

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13

What is a derived class?

A derived class is the class that is inheriting.

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14

What are the types of inheritance?

Single inheritance, multiple inheritance, and hierarchical inheritance.

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15

What is polymorphism?

Polymorphism is the ability of an object to take on many forms.

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16

How is polymorphism achieved?

Polymorphism is achieved through method overriding and method overloading.

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17

What is method overriding?

Method overriding is the process of replacing a method in the base class with a new implementation in the derived class.

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18

What is method overloading?

Method overloading is the process of creating multiple methods with the same name but different parameters.

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19

What are virtual functions?

Virtual functions are functions that are declared in a base class and can be overridden in a derived class.

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20

What are abstract classes?

Abstract classes are classes that cannot be instantiated and contain one or more abstract methods.

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21

What are interfaces?

Interfaces are similar to abstract classes but they only contain abstract methods and no implementation.

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22

What is a constructor?

A constructor is a special method that is called when an object is created.

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23

What is the purpose of a constructor?

The purpose of a constructor is to initialize the object's state.

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24

What is a destructor?

A destructor is a special method that is called when an object is destroyed.

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25

What is the purpose of a destructor?

The purpose of a destructor is to free up any resources that the object was using.

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26

What is a static method?

A static method is a method that belongs to the class and not to any instance of the class.

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27

What is the purpose of a static method?

The purpose of a static method is to perform a task that is not dependent on any particular instance of the class.

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28

What is a static variable?

A static variable is a variable that belongs to the class and not to any instance of the class.

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29

What is the purpose of a static variable?

The purpose of a static variable is to share data across all instances of the class.

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30

What is a constructor in a class?

A constructor is a special method that is called when an object is created from a class. It is used to initialize the object's properties and set their initial values.

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31

What is an access modifier in a class?

An access modifier is a keyword that determines the level of access to a class member (property or method). There are three types of access modifiers in C#: public, private, and protected.

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32

What is the difference between a public and a private access modifier?

A public access modifier allows the member to be accessed from anywhere, while a private access modifier restricts the member to be accessed only within the class.

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33

What is a derived class in inheritance?

A derived class is a class that inherits properties and methods from a parent (base) class. It adds its own properties and methods, and may override some of the inherited methods.

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34

What is multiple inheritance?

Multiple inheritance is a feature of some programming languages, such as C++, where a derived class can inherit properties and methods from multiple base classes.

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35

What is method overloading in polymorphism?

Method overloading is when multiple methods with the same name but different parameters are defined in a class. The correct method to use is chosen based on the arguments used when calling the method.

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36

What is method overriding in polymorphism?

Method overriding is when a derived class provides its own implementation of a method that is already defined in the base class. The method in the derived class has the same name, return type, and parameters as the method in the base class.

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37

What is a virtual function in polymorphism?

A virtual function is a method in a base class that can be overridden by a method in a derived class. It allows the correct method to be called at runtime based on the type of the object.

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38

What is an abstract class in OOP?

An abstract class is a class that cannot be instantiated and is used as a base class for other classes. It can define abstract methods, which must be implemented by its derived classes.

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39

What is an interface in OOP?

An interface is a blueprint for a set of methods and properties that a class must implement. It defines the contract that a class must adhere to in order to be used in a certain way.

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40

What is the difference between an abstract class and an interface?

An abstract class can have method implementations, while an interface can only define method signatures. A class can inherit from only one abstract class, but can implement multiple interfaces.

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41

What is a final method?

A final method is a method in a class that cannot be overridden by any subclass. Once a method is marked as final, it cannot be modified by any subclass. This is useful when the behavior of a method is critical and should not be changed, or when a method is intended to be used as is, without modification.

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