Sensation vs. Perception
Sensation: How we gather information.
Perception: How we organize & perceive/process information.
Top-Down Processing
Using prior knowledge to construct our understanding of something. Ex: Understanding where we are, answering a question, etc.
Bottom-Up Processing
Only using given resources/knowledge to construct our understanding. (Starting from the very bottom, with no prior info, and working our way up!)
NO prior knowledge used.
Ex: Learning to read, analyzing data, etc.
Absolute Threshold
The MINIMUM stimulation necessary to detect a particular light, sound, pressure, taste, smell, 50% of the time.
- 50% Depending on age, alertness, etc. Environment may also affect if & when we detect a change.
Rule of Thumb
The second a stimuli is detected, it has crossed your absolute threshold.
Signal Detection Theory
Absolute Threshold minimum varies depending on each person. (Each person varies in age, alertness, etc).
HIT
Signal is detected & its present.
False Alarm
Detecting a signal that's not actually there (present).
Miss
Not detecting a signal that is/was there. (Missing the signal.)
Correct Rejection
Not acknowledging a signal that's not there. (there is nothing to acknowledge, correctly rejecting the nonexistent signal.)
Difference Threshold
The moment you notice/detect a change between two stimuli.
Ex: Noticing a light change from dim to bright.
Weber's Law
Noticing a difference at one point, but not noticing the SAME difference at another amount/situation.
Ex: The difference between $10 & $20 seems much greater than $110 & $120, even though it's the same difference.
Sensory Adaptation (Habituation) & Difference with Vision.
Being consistently exposed to the same stimulation diminishes our reaction/ability to notice it. (AKA Habituation).
Ex: Getting used to playing loud music in your ears, not recognizing the actual loudness of it.
Vision: Our eyes are constantly moving, so we don't have sensory adaptation. Things would disappear if we stare at something long enough.
Subliminal Stimulation
Receiving & processing messages below our absolute threshold, that we automatically adapt/adjust to. (Not realizing the message you're processing.)
Our eyes convert...
Light energy into neural messages, where our brain processes messages into what we see. (AKA Transduction.)
- We perceive color from electromagnetic energy.
- Wavelengths determine hue.
- Intensity determines brightness.
Process of the Eye
Light enters through the cornea.
Light passes through pupil, surrounded by the iris.
Behind pupil is the lens that focuses image onto retina, in an upside-down image.
Retina focuses the rays, and doesn't see the whole image.
The Retina: Rods & Cones
Rods: Send combined messages & work with your peripheral vision.
- Neural signals connect to form optic nerve, which carries messages to the brain.
Cones: Perceive color, cluster in & around the fovea.
- Sends direct signals to the brain, so they detect fine detail.
Blind Spots
Where the optic nerve leaves the eye, eyes adapt to light.
Parallel Processing
Rather than processing something step-by-step, we process it simultaneously.
- Damage to brain & visual cortex can damage parallel processing & it's ability to simultaneously process information.
Young-Helmholtz Trichromatic Theory
The retina contains 3 different color receptors.
- Blue, red, & green.
Opponent-Process Theory
Opposing retinal processes enable color vision.
(Red-Green)(Yellow-Blue)(Black-White).
Afterimage
After staring at an image for so long, then shifting your eyes seeing a different color/image.
Hue
The color reflected from an object NOT processing that color.
Brightness
How bright/dark the hue of an object is.
Saturations
Intensity/Strength of a certain color.
Ex: How "blue" is this blue? (The strength of the blue itself).
Audition
We use audition (hearing) to adapt to the world around us.
Sound Waves
Vibrating molecules of air.
Loudness/Amplitude
Determined by the strength/amplitude of the sound waves.
Frequency
Number of complete wavelengths that pass a point in a given time.
Pitch
A tone's experienced highness or lowness; depends on frequency.
The Ear
Transforms vibrating air into a neural impulse, which our brain decodes.
Cochlea
Vibrates fluid that fills the tube.
Inner Ear
Processes & routes signals to the brain.
Middle Ear
Transmits vibrations to cochlea.
Semicircular Canals
Detect head movements & sense the dynamic equilibrium.
Anvil, Hammar, & Stirrup
Amplifies vibrations from eardrum & pass sound waves.
Eardrum
Vibrates sound waves.
Eustachian Tube
Equalize air pressure atmosphere & the inner ear.
Nerves
Transforms vibrations into electrical impulses.
Outer Ear Canal
Channels sounds waves through the auditory canal.
Pinna
Helps locate the origins of sound.
Hearing Loss
Damage to hair cells causes most hearing loss. (Loud noises)
- Ear ringing: Indicated ear damage. (AKA Ear Bleeding).
Conduction Hearing Loss
- Caused by problems in the INNER EAR.
(Ear canal, eardrum, middle ear).
- The ears' ability to conduct vibrations.
- Hearing Aids: Amplify sound waves.
Sensrineural Hearing Loss
- Caused by NEURAL/NERVE damage.
- Often due to age, exposure, etc.
- Nerve damage cannot be repaired, but a cochlear implant can aid in helping remaining tissues that still work in your ear.
Place Theory
The location of the hairs in the cochlea affects their response to frequencies.
Frequency Theory
Pulse's rate of speed & strength affects the frequency of what you're hearing.
Volley Principle
Neural cells alternate firing, causing rapid succession, achieving a combined frequency.
Locating Sound
- We have two ears so we hear in 3D.
- We use parallel processing to locate where sounds are coming from.
- We find a just noticeable different in sound location, allowing us to react quicker.
- Hearing a sound directly in front of you is difficult to hear, unlike hearing a sound beside you.
- Sounds' location affects whether you hear it or not.
Pain
- Tells you when something is wrong.
Phantom Limb
- Amputees feeling pain or movement in their nonexistent limbs.
Pain Psychological Influences
Memory: We remember levels of pain.
Experiences: We learn pain through our experiences.
Pain Biological Influences/Gate-Control Theory
Gate-Control Theory: Spinal Cord contain a neurological "gate" that determines if pain signals pass or not to the brain.
Endorphins: Our natural pain killer.
Pain: Socio-Cultural Influences
- Presence of others (people) can influence pain.
- Empathy: Understanding another persons' pain.
- Cultural Expectations: Societal norm of how pain is felt.
Taste & Tastebuds
Tastebuds: Allow for CHEMICAL response in your brain.
- Each tastebud contains 50-100 taste receptors, reproducing as often as every week.
- Age decreases taste sensitivity, same with smoking & alcohol use.
- Brain responds MORE to negative tastes than sweet tastes.
The Big Four of Taste
Sweet, Salty, Sour, Bitter
Sensory Interaction
The principle that one sense may influences another.
McGurk Effect
Perception of one sounds, when it looks like they're saying another.
Ex: Saying "fa...fa...fa." when it LOOKS LIKE they're saying "ba....ba.....ba."
Smell
- Is a chemical sense, like taste.
- Odor (smell) molecules make different patterns, interpreted by receptors.
- Attractiveness of smells depends on learned associations.
- We create memories based off of our smells.
Kinesthesis
- Sensing our bodys' positions & movement.
- Without kinesthesis: We would not be able to tell our bodys' position without seeing it.
Vestibular Sense
- Monitor's heads' position & balance sense. (Movement & balance.)
- Equilibrium is located in the inner ear.
- Semicircular Canals & vestibular sense move when head rotates or tilts.
- Movement stimulate receptors in the inner ear & sends messages to the cerebellum, to maintain our balance.
Selective Attention
We sense more information than we actually process.
Cocktail Party Effect
Blocking all other stimuli/sounds & focusing your attention on one thing. (Overall focusing your attention and blocking everything else around you.)
Change Blindness
When we fail to see changes in the environment around us. (Being BLIND to the change around us.)
Background Noise: Can affect us even when we're not paying attention to it.
Inattentional Blindness
The inability to notice a stimuli/object amidst an engrossing scene.
Ex: A ball being passed and focusing on the ball, and not realizing other events going on around it.
Visual Capture
Our vision sense dominating all other senses.
Gestalt Psychology/Psychologists
Psychologists who study how we integrate pieces of information into a whole.
Figure & Ground
Seeing two images in the same picture.
Grouping based on Proximity
Grouping images/information based on how CLOSE they are to each other.
Grouping based on Similarity
Grouping images/information based on their similarities.
Grouping Based on continuity
Grouping images/information based on smooth, continuous patterns they both share.
Grouping based on connectedness
Grouping images/information based on them being connected, rather than separate.
Grouping based on closure
We fill in gaps to complete & create a whole image.
Depth Perceptions allow us to....
Distinct distance.
Visual Cliff
A lab device that tests depth perception in both infants & animals. (Depth perception accuracy grows with age & maturity.)
Binocular Cues
Depth perception of objects depends on use of BOTH eyes. (Think of binoculars, you use both eyes!).
Convergence
Our eye pupils come TOGETHER when perceiving close objects, and move apart when viewing farther objects.
Monocular Cues
Images viewed the same by BOTH eyes.
(Ex: Regardless if you cover one eye, you see the exact same image of the railroad track.)
Horizontal-Vertical Illusion
Objects with the same dimensions appear longer/taller than they do wider.
Relative Size
Things further away appear smaller, things closer appear bigger.
Relative Height
Objects higher than our field of vision appear as farther away.
Linear Perspective
Parallel lines converge with distance. The more they come together, the farther away it looks. (Think of roads.)
Light and Shadow
Dimmer objects appear farther away, while brighter objects appear closer.
Relative Motion
Objects in motion appear to be moving backwards.
Interposition
If an objects blocks our view of another object, it appears closer.
Texture Gradient
Distinct textures look closer than smooth, refined indistinct textures.
Relative Clarity
We perceive hazy objects as farther away, and more distant than other objects.
Motion
We predict things getting bigger are coming towards us, and things getting smaller are moving away from us.
Phi Phenomenon
When light blinks on and off quickly, we perceive them as moving.
Ex: Christmas Lights
Perceptual Constancy
Allows us to perceive objects in their given form, WITHOUT external factors interfering in it. (The image of the object itself stays CONSTANT.)
Angles & Views
Change our perception of an object, even if it hasn't changed.
Size Constancy
We know the ACTUAL shape of an object despite what it make look like from afar.
Ex: We know a car isn't actually small even if it looks like it from afar. (The size stays constant no matter what.)
Lightness Constancy
The lightness we see/perceive depends on the amount of light the object reflects.
Color Constansy
Brightness it relatively constant regardless of any other alterations.
Ex: A blue ball remains blue despite if it's in different light.
Perceptual Adaptation
Our eyes adjust to modified fields of vision.
(Glasses fixing field of vision, inverted glasses, etc.)
Perceptual Set - Schemas
How we perceive one thing, and not the other. (Top-Down Processing).
(Using prior knowledge to distinct what we see in one thing, and not the other.)
Context Effects
What we already know (context) affects how we perceive something. (More Top-Down Processing.)
Extrasensory Perception (ESP)
A controversial claim that perceptions can occur apart from sensory input.
Parapsychologists: Those who study the paranormal.
Telepathy (Mind Reading).
Clairvoyance (Perceiving Remote Events).
Precognition (Predicting Future Events).
Psychokinesis (Being able to move or change physical things).