Classical Conditioning
The ability for the brain to link two stimuli in a way that helps us anticipate an event, to which we have a reaction.
Learning
Relatively permanent behavior change, learned by association that occur in a certain order.
- We learned by being repeated to the same information & the way we react to it. (Repeated Exposure).
Ivan Pavlov
- A Behaviorist who founded the theory of classical conditioning.
- Influenced behaviorism, which focuses on observable behavior.
- Pavlov's Dogs Experiment
John B. Watson
- Believed human emotions & behavior are mainly conditioned & learned responses.
- Little Albert: A child being exposed to a stuffed animal & loud noise at the same time, eventually associating all stuffed animals with the loud noise, becoming scared of them.
Classical Conditioning
How a neutral stimulus becomes a conditioned stimulus.
Neutral Stimulus
A stimulus that has NO initial affect on the given person/animal who is being tested.
Ex: The initial ringing of a bell.
Unconditioned Response
The initial response of the person/animal being tested, that was NOT conditioned. (Not purposefully expected.)
- The response NOT learned.
Ex: A dog salivating in response to food.
Conditioned Stimulus
- What was originally the neutral stimulus, is NOW the conditioned stimulus.
- What you CONDITIONED them to be exposed to.
Ex: The ringing of the bell is now CONDITIONING the dog to have a response.
- Conditioned Response
- What was originally the unconditioned response, is now the EXPECTED response to the conditioned stimulus.
- How you EXPECT the person/animal to respond. What you CONDITIONED them to do.
Ex: The dogs' hearing of the bell (CS) now causes it to salivate. (CR)
Acquisition
- Initial learning process of stimulus-response relationship.
- The process of conditioning taking place within an experiment.
Half of a Second Rule
- The Neutral Stimulus (The Bell) should be exposed to the person/animal WITH the unconditioned stimulus half a second away from each other. (Pretty much at the same time.)
Unconditioned Stimulus in Pavlov's Dogs: The Food, triggered an automatic response NOT learned.
Higher Order Conditioning
- Adds a second conditional stimulus.
Ex: A light before the bell will eventually make the dog learn that the light causes the bell, the bell causes the food, the food causes the dogs' salivation response.
Extinction & Spontaneous Recovery
Extinction: When the Unconditioned Stimulus (Food) stops following the Controlled Stimulus (Bell).
Ex: The dog will eventually recognize there's no food coming after the bell, and stop salivating. (Controlled Response (Salivation) Stops/Weakens).
Spontaneous Recovery: After extinction for a certain amount of time, the Controlled Response RETURNS after a rest period.
Ex: After a few hours, if the dog hears the bell, it will salivate by instinct. Drooling response returns.
Generalization
Once conditioned, the person/animal associates similar stimulus's with the conditioned one, allowing the person/animal to have a similar response.
Ex: Different tones of a bell causing similar salivation levels. Little Albert fearing all fuzzy animals instead of just the white rat stuffed animal he was exposed to.
Discrimination
The ability to distinguish between other controlled stimulus' and other irrelevant ones.
Ex: A bell ringing isn't the same as a violin playing, the dog DISCRIMINATES between the two and knows not the salivate to the violin tone.
Robert Rescorla & Allan Wagner
Showed that animals can learn the predictability of an event.
- The more predictable the association is, the stronger the conditioned response is.
Ex: The dog PREDICTS the ring of the bell and the food, and knows to salivate.
- We can condition ourselves, but it takes longer.
Learned Helplessness & Martin Seligman
- Founded the theory of learned helplessness.
- Learned Helplessness: The lack of power/help/hope a person/animal feels in a certain event.
- The feeling of a lack of power to change the outcome of something. (I have LEARNED to feel helpless).
Conditioning - Biological Effects
- Animals are biologically predisposed to learn associations between stimuli that aid in their survival, and to adapt to their environments. (Survival Instinct).
Taste Aversions
- John Garcia conducted an experiment.
- After giving rats taste, sight & sound stimuli, and then radiation to make them sick, he found...
- Rats developed aversions (a dislike) to taste stimuli, not sight or sound.
- Rats developed aversions (dislike) even though the radiation happened 2 hours after the stimuli.
Pavlov's Discoveries
- Experiment allowed researched to understand how animals adapt to their environment.
- The process of objectively studying something. (Measurable & studied behavior objectively.)
Human Applications
- Counselors helping with drugs & addictions.
Watson's Discoveries
- Little Albert led to discussion of treatment & emotional disorders.
Operant vs. Classical Conditioning
Classical Conditioning: Conditioning more based off of BIOLOGICAL & automatic responses. (Drooling, being scared, sadness, etc.)
Operant Conditioning: When organisms associate their own actions with consequences. (Rewards & punishments).
Thorndike's Law of Effect
Rewarded behavior is more likely to occur.
B.F Skinner
Created the Skinner Box, consists of a bar or key than an animal presses to receive an award (food or water).
- Device records responses.
Shaping
- AKA Training
- Using reinforces (food) to guide actions. Training towards a desired behavior. Uses shaping to tell how animals discriminate between stimuli.
Reinforcement
Strengthens & encourages behavior.
Positive Reinforcement
- ADDS a stimulus to strengthen behavior.
Ex: Answer correctly, you get candy! (Adding stimulus of candy.)
- A kid whines, parents give in. (Parents ENCOURAGE behavior by giving in.)
Negative Reinforcement
- TAKES AWAY/SUBTRACTS stimulus.
- Ex: Beeping stops after you put on your seatbelt. Stimulus (beeping) goes away.
- Taking away quiz because everyone did their
homework. (Takes away stimulus of quiz.)
- Parents STOP telling child to clean his room because he does it.
Negative Reinforcement is NOT a punishment.
Punishment
DECREASES behavior
Positive Punishment
- ADDS stimulus to weaken behavior.
- Ex: Misbehaved child is yelled at (stimulus) to weaken behavior (kid misbehaving).
Negative Punishment
- TAKES AWAY stimulus to weaken behavior.
Ex: License is revoked (taken away stimulus) to weaken behavior.
- Breaking a curfew, car taken away (stimulus).
Primary Reinforces
Unlearned rewards, biological & evolutionary. For the sake of survival (food, water, warmth, etc.)
Conditioned Reinforcers
Learned associations, things we've come to feel the need of.
Ex: Money, good grades, points, etc.
Delayed vs. Instant Gratification
Reward must be given with stimulus, reward must be instant.
- As humans, we've learned delayed gratification. (To expect rewards at a later date.)
Continuous Reinforcement
Reinforcing desired behavior EVER SINGLE TIME. (Happens every single time.)
- Allows for rapid learning & rapid extinction.
Ex: Constantly teaching a dog to sit, eventually learning it.
Partial Reinforcement
Reinforcing a response ONLY PART OF THE TIME. Random reward rate.
- Ex: Dog is only given treat part of the time, when being trained to sit.
Fixed-Ratio Schedule
- Predictable & has an amount.
- Reinforcing behavior after a set # of responses.
Ex: Coffee punch cards, reinforcing a free drink after a set number of punches.
Variable-Ratio Schedule
- Unpredictable (Random), & has an amount.
- Not knowing how many times is takes to receive reinforcement.
Ex: Slot machines, not knowing how man times it takes to win (reinforcement).
Fixed-Interval Schedule
- Predictable over a period of time.
- You can predict what would happen, but not when it will happen.
Ex: Being paid every two weeks. (Predicting the reinforcement of being paid over a period of time, two weeks.)
Variable-Interval Schedule
- Not knowing when something will happen, but over a period of time.
- Produces slow, steady responding.
Ex: Checking emails, not knowing when you will receive an email.
Tolman & Honzik's Rat Experiment
- 1 Group of rats got through the maze quicker, unlike the other group of rats, because it had pior experience in it.
Latent Learning
Not knowing you're learning something until given incentive.
- Not knowing you're processing & associating stimuli with the environment around it.
Cognitive Map
The mental map you have in your head.
Insight Learning
- The solution is sudden & novel. An "AHA!" moment.
- Something just clicks.
Intrinsic vs. Extrinsic Motivation & Over-justification Effect
- Intrinsic: Having an internal love/passion for what you're doing. Doing something for your own personal sake.
- Extrinsic: Performing a behavior to avoid punishment. (Grades, etc.)
Over justification Effect: We loose the passion/love for something when given a reward for it, since we expect a reward for it, because now you're expecting a personal reward.
Biological Predispositions
- Animals are predisposed to learn associations that are naturally adaptive.
- Animal trainers utilize this to their benefit.
Observational Learning
- The ability to observe & imitate others.
- We learn through observation.
Mirroring Emotion
- Animals capable of observational learning have mirror neurons in the frontal lobe.
Theory of Mind
- Enabling imitation & sympathy through mental simulation.
- Being able to feel/understand another persons' emotions, opinions, etc.
Albert Bandura - Bobo Doll Experiment
- After children were exposed to seeing an adult aggressively fight a Bobo Doll, the children who saw it did the same. (Imitated the adults.)
- We're especially likely to imitate people we perceive at similar to ourselves/successful.
Prosocial Modeling
- Positive modeling
- Encourages positive & helpful behavior.
- Power of modeling as a force for positive social change.
Antisocial Modeling
- Negative Modeling
- Passed-down aggressive behavior. (Parents pass down their aggressive traits to their kids.)
- Being exposed to violence in our everyday environment makes us used to it.
- Becoming desensitized & used to violence displayed in social media, movies, etc, having a lack of empathy for others.