Reverse Engineering Recap
What is Reverse Engineering:
Reverse Engineering is the process if taking a product apart and analyzing its working in detail.
Why is reverse Engineering used?
Documentation
No existing documentation
Interoperability
Maintenance
Discovery
Academic research/ learning
curiosity
Investigation
Analysis and testing
Document patent infringement
Forensics, Design failure
Product Improvement (most important)
Increase efficiency, reliability
Recylce parts
Eliminate failure mode
Reduce cost
Increase ease of use
Improve manufacturing techniques
Steps of Reverse Engineering
Visual Analysis (Non-destructive): Visual appearance of a product
Functional hypothesis (Non-destructive): identifying the purpose of this product, make hypothesis and list inputs/outputs.
Structural Analysis (Deconstruct): In this stage the product is finally disassembled to get a lot of details and data on how parts interact to make the product work.
Visual Analysis
Visual Design Elements
Point:
Most basic element of design
Can be described by coordinates on a plane
Has position but no dimension
Used to indicate location
Line
Has only a length dimension
can be used to: define a boundary, indicate volume, create perspective, create patterns/textures, suggest movement
types:
Vertical - represents dignity, formality, stability and strength
Horizontal - represents calm, peace and relaxation
Diagonal - represents action, activity and sense of movement
Curved lines - sense of freedom and a soothing mood
Color
Temperature
Warm colors can make objects seem larger and advance in artwork
Cool colors tend to be calm and restful, they recede into the distance and make objects seem smaller
Value
relative darkness of a color, object or shape
Allow us to perceive shapes and the illusion of 3D objects on a 2D surface through shading
Shape
types:
Geometric: square, triangle, circle
Mechanical: simple shapes made of straight and curved lines
Organic: Natural or simulating nature
Form
A 3D volume or a solid
Often implied on a 2D surface by careful use of value.
Space
Areas between and around parts of an image or the implied depth
types:
positive
negative
Evident in images with depth
types:
Open, uncluttered
Cramped, busy
Texture
The surface look or feel.
types:
Smooth: reflects more light, more intense color
rough: Absorbs more light, appears darker
Visual Design Principles
Balance
Visual and physical balance
the distribution of elements within a design
types:
Symmetrical (formal) balance
Asymmetrical (informal) balance
Radial balance: patterns in circular or around a centerpoint
Emphasis
Used to draw attention to one area called Focal point
can be achieved through: size, placement, shape, contrast, lines
Contrast
degree of relative difference between elements, can be achieved through color and texture
Rhythm
Repeated use of line, shape, color, texture or pattern
types: regular rhythm, random rhythm, graduated rhythm, gradated rhythm
Difference between Gradated and gradated rhythm is that graduated rhythm is the repetition of elements with one missing detail each repetition and graduated rhythm is the repeated element becoming closer or further away.
Proportion
Comparative relationship between elements in design with respect to size
Scale- The proportion or size of an element in relation to the other elements
Unity
Consistent use of design elements
Economy
“Less is more”
Functional Analysis
1) What is the purpose of the product?
In this step, you analyze the product and think about how it works
2) Sketch the product and annotate.
Here, you draw a complete sketch of the product and annotate most of its parts, together with its functions and materials.
3) Step-by-step sequential use of product
Write a Step by step how to use hypothetical instructions of the product
4) Hypothesize how the machine works
Make a guess on how the parts of the product work together to work inside when the instructions are being followed.
5) Black box Systems model
Fill in the black box systems model, with inputs and outputs and how the outputs are being made.
Structural Analysis
In structural analysis you will research and document your findings using careful measurements, sketches and notes to complete the reverse engineering of the product.
Subassembly - A separately assembled unit that is then incorporated into the larger assembly
Steps of Structural Analysis
Product disassembly - disassemble the product, step-by-step and arrange all parts on a flat surface, annotate the parts.
Document all the details of each part including dimension, function, material, physical properties etc. In the Product Disassembly Chart.
Prepare an annotated sketch of parts
Create technical drawings like Multiview sketches of parts.
Redesign or modify a part for product improvement
Make CAD models of the modified parts for testing the prototype for improved performance
Create BoM (Bill of Materials) of all parts for costing and economic valuation.
Reverse Engineering Recap
What is Reverse Engineering:
Reverse Engineering is the process if taking a product apart and analyzing its working in detail.
Why is reverse Engineering used?
Documentation
No existing documentation
Interoperability
Maintenance
Discovery
Academic research/ learning
curiosity
Investigation
Analysis and testing
Document patent infringement
Forensics, Design failure
Product Improvement (most important)
Increase efficiency, reliability
Recylce parts
Eliminate failure mode
Reduce cost
Increase ease of use
Improve manufacturing techniques
Steps of Reverse Engineering
Visual Analysis (Non-destructive): Visual appearance of a product
Functional hypothesis (Non-destructive): identifying the purpose of this product, make hypothesis and list inputs/outputs.
Structural Analysis (Deconstruct): In this stage the product is finally disassembled to get a lot of details and data on how parts interact to make the product work.
Visual Analysis
Visual Design Elements
Point:
Most basic element of design
Can be described by coordinates on a plane
Has position but no dimension
Used to indicate location
Line
Has only a length dimension
can be used to: define a boundary, indicate volume, create perspective, create patterns/textures, suggest movement
types:
Vertical - represents dignity, formality, stability and strength
Horizontal - represents calm, peace and relaxation
Diagonal - represents action, activity and sense of movement
Curved lines - sense of freedom and a soothing mood
Color
Temperature
Warm colors can make objects seem larger and advance in artwork
Cool colors tend to be calm and restful, they recede into the distance and make objects seem smaller
Value
relative darkness of a color, object or shape
Allow us to perceive shapes and the illusion of 3D objects on a 2D surface through shading
Shape
types:
Geometric: square, triangle, circle
Mechanical: simple shapes made of straight and curved lines
Organic: Natural or simulating nature
Form
A 3D volume or a solid
Often implied on a 2D surface by careful use of value.
Space
Areas between and around parts of an image or the implied depth
types:
positive
negative
Evident in images with depth
types:
Open, uncluttered
Cramped, busy
Texture
The surface look or feel.
types:
Smooth: reflects more light, more intense color
rough: Absorbs more light, appears darker
Visual Design Principles
Balance
Visual and physical balance
the distribution of elements within a design
types:
Symmetrical (formal) balance
Asymmetrical (informal) balance
Radial balance: patterns in circular or around a centerpoint
Emphasis
Used to draw attention to one area called Focal point
can be achieved through: size, placement, shape, contrast, lines
Contrast
degree of relative difference between elements, can be achieved through color and texture
Rhythm
Repeated use of line, shape, color, texture or pattern
types: regular rhythm, random rhythm, graduated rhythm, gradated rhythm
Difference between Gradated and gradated rhythm is that graduated rhythm is the repetition of elements with one missing detail each repetition and graduated rhythm is the repeated element becoming closer or further away.
Proportion
Comparative relationship between elements in design with respect to size
Scale- The proportion or size of an element in relation to the other elements
Unity
Consistent use of design elements
Economy
“Less is more”
Functional Analysis
1) What is the purpose of the product?
In this step, you analyze the product and think about how it works
2) Sketch the product and annotate.
Here, you draw a complete sketch of the product and annotate most of its parts, together with its functions and materials.
3) Step-by-step sequential use of product
Write a Step by step how to use hypothetical instructions of the product
4) Hypothesize how the machine works
Make a guess on how the parts of the product work together to work inside when the instructions are being followed.
5) Black box Systems model
Fill in the black box systems model, with inputs and outputs and how the outputs are being made.
Structural Analysis
In structural analysis you will research and document your findings using careful measurements, sketches and notes to complete the reverse engineering of the product.
Subassembly - A separately assembled unit that is then incorporated into the larger assembly
Steps of Structural Analysis
Product disassembly - disassemble the product, step-by-step and arrange all parts on a flat surface, annotate the parts.
Document all the details of each part including dimension, function, material, physical properties etc. In the Product Disassembly Chart.
Prepare an annotated sketch of parts
Create technical drawings like Multiview sketches of parts.
Redesign or modify a part for product improvement
Make CAD models of the modified parts for testing the prototype for improved performance
Create BoM (Bill of Materials) of all parts for costing and economic valuation.