An exclusive right granted for an invention • provides the owner with the right to decide how - or whether - the invention can be used by others.
The way a surface feels or is perceived to feel. It can be added to attract or repel interest to a visual element.
determined by its hue, intensity (purity of the hue), and value (lightness or darkness of hue). It may be used for emphasis, or may elicit emotions from viewers. It maybe warm, cool, or neutral. It plays a major role in our visual perception, as it influences our reactions about the world around us. It has three properties: hue, saturation, brightness.
This refers to constancy in margins, typeface, typestyle, and colors are necessary, especially in slide presentations or documents that are more than one page.
A feeling of visual equality in shape, form, value, color, etc. It can be symmetrical and evenly balanced, or asymmetrical and unevenly balanced. Objects, values, colors, textures, shapes, forms, etc. can be used in creating balance in a composition.
Created through the arrangement of objects in two-dimensional space to look like they appear in real life. It is a learned meaning of the relationship between different objects seen in space.
It is one of the features of MOOCs. It does not have an admission process or qualifications to be able to register or enroll. MOOCs being accessible also means free and open access to educational resources hosted in varied online places.
live or recorded audio sent through radio waves to reach a wide audience.
An external flash drive, small enough to carry on a key ring, that can be used with any computer that has a USB port.
Websites or file repositories for retrieving audio files, and more precisely the files are stored in some data center full of servers that is connected to the Internet.
An audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format, it generally achieves better sound quality than MP3 at similar bit rate
Concerns consistency of elements and the unity of the entire design. It encourages the use of repeating some typefaces within the page.
Plagiarism
The act of using another person’s words or ideas without giving credit to that person. It is the practice of taking someone else’s work or ideas and passing them off a one’s own.
Visual Texture
It is the illusion of the surfaces peaks and valleys, resulting in a feeling of smoothness or roughness in objects.
RA No. 8293
Intellectual Property Code of the Philippines.
The Ghost Writer
The writer turns in another’s work, word-for-word, as his or her own.
The Photocopy
The writer copies significant portions of text straight from a single source, without alteration.
The Potluck Paper
The writer copies from several different sources, tweaking the sentences to make them fit together while retaining most of the original phrasing.
The Poor Disguise
The writer has slightly altered the paper’s appearance by changing keywords and phrases.
The Labor of Laziness
The writer take the time to paraphrase most of the paper from other sources and make it all fit together.
The Self-Stealer
The writer “borrows” generously from his or her previous work.
The Forgotten Footnote
The writer mentions an author’s name for a source, but neglects to include specific information on the location of the material referenced.
The Misinformer
The writer provides inaccurate information regarding the sources, making it impossible
“The Too - Perfect Paraphrase”
The writer properly cite the source, but neglects to put in quotation marks on text that has been copied word-for-word or close to it.
The Resourceful Citer
The writer properly cites all sources, paraphrasing and using quotations appropriately. The catch? The paper contains almost no original work!
“The Perfect Crime”
The writer properly quotes and cite sources in some places, but goes on to paraphrase other arguments from those sources without citation.
Literary works validity period
Lifetime of author & 50 years after death
Art validity period
25 years from date of creation
Photographic Works validity period
50 years from publication
Audio-Visual Work validity period
50 years from publication
Sound Recording validity period
50 years from year of recording
Broadcast Recording validity period
20 years from date of broadcast
Trademark
valid for 10 years & renewable
Invention Patent
valid for 20 years from filing