Component 1 Section B: Fortnite

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When was Fortnite created?

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49 Terms

1

When was Fortnite created?

July 2017

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2

Who was fortnite made by?

Epic Games

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3

Features of Fortnite Game

-Multiplayer

-Free to Play

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4

How many Fortnite game modes are there?

3

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5

What are the game modes in Fortnite?

-Battle Royale

-Creative

-Save the World

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6

What was the first game mode to be released?

Save the World

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7

How much revenue was produced in the first 10 months of the game being released?

1.2 billion

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8

How much revenue was produced in 2018?

2.4 Billion

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9

What awards has Fortnite won?

Best Ongoing Game in PC Gamer and IGN awards (2018)

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10

What was the progression of profit from Epic games due to Fortnite

825 mil (2012) → 5.8 bil (2018)

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11

How does the gameplay of Fortnite work?

-Groups of 100 get dropped by flying bus into island

-Fighting to death

-Collecting materials, building/demolishing stuctures

-Storm encroaches driving players into smaller areas initiating conflict

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12

What is the genre of fortnite?

Battle/Creative

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13

Why is Fortnite so popular?

-Hybrid game so it appeals to a range of audiences

-Free to play

-Competitive element

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14

What are some conventions of a website?

-Banner

-Address Bar

-Alt Tags

-Buttons

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15

What is the value of a franchise?

Increases profit

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16

Who plays fortnite?

-42% in full time employment

-78% male, 22% female

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17

How does having a player base in full time employment affect the game?

-Funding mode is through in app purchases so players need money

-Form of escapism from a full time job

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18

How does Fortnite use technological convergence?

Available on lots of different platforms

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19

What is technological convergence?

The bringing together of multiple different platforms

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20

How is Fortnite present online?

-On Facebook, Youtube, Snapchat ext

-Makes teaser trailers or walkthroughs of gameplay to post

-Twitch streaming live competitions

-Most watched game on YouTube

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21

How does Fortnite increase its audience?

-Synergetic Partnerships

-Technological Convergence

-Online Pressence

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22

How do synergetic partnerships help fortnite?

Increases revenue and targets new audiences who were already fans of the company the partnership was made with

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23

What is a synergetic partnership?

A partnership with another brand

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24

Name examples of a synergetic partnership done by Fortnite.

-Marvel and Fortnite created Avengers Infinity War

-Fortnite x Nike Air Max

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25

What does vertically integrated mean?

Companies taking ownership of at least two stages in its supply chain

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26

What is the benefit of horizontal/vertical integration?

Gives power to the company

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27

What company is Fortnite Regulated by?

Video Standards Council (VSC)

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28

What makes Fornite a PEGI-12?

-Has battle so cant be lower than a 12

-Violence is not graphic and is fantasy, little use of bad language, no sexual references/drugs so no need for a higher certificate

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29

What age-rating system does fortnite use?

PEGI

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30

What are the features of a PEGI-3 rating?

-Nothing that requires or warrants a content warning

-Violence in a comical context/ nudity in a completely natural and non sexual manner

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31

What are the features of a PEGI-7 rating?

-Any game that would be a PEGI-3 but contains frightening scenes/sounds

-Unrealistic violence towards fantasy characters

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32

What are the features of a PEGI-12 rating?

-More graphic/realistic violence towards fantasy characters

-Sexual posturing as a sexual innuendo

-Mild swearing

-Minimum age which games involving gambling can receive

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33

What are the features of a PEGI-16 rating?

-More mature/realistic violence against human characters, including death/injury to humans

-Sexual activity can be shown but not visible genitals

-Worst forms of bad language allowed

-Encouragement of tobacco/alcohol/illegal

-Glamorisation of crime

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34

What are the features of a PEGI-18 rating?

-When the level of violence becomes gross- horrific methods of death/injury such as torture or decapitation

-Violence against elderly/children

-Sexual threat/violence

-Detailed descriptions of criminal techniques

-Glamorisation of illegal drugs

-Sexual activity where genitals are shown

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35

How does Fortnite make money?

-In-app purchases

-Subscriptions

-Advertisements

-Partnerships with other companies

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36

What can players spend their money on in game?

-VBUX

-Skins

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37

What are some issues with Fortnite funding model?

-If there is a financial strain on society, users will drop

-Children may unknowingly purchase something

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38

What is a microtransaction?

The purchasing of virtual goods in order to improve experience electronically while playing the game

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39

What does GaaS stand for?

Games as a Service

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40

Why might a player make a microtransaction in fortnite?

-Cosmetics- making their character look cooler

-Monetary- Purchasing items with the in-game currency

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41

What is the End of Audience Theory?

-Audiences are no longer passive

-They use media to create their own texts (e.g in app skins, ninja on YouTube)

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42

How do Uses and Gratifications apply to Fortnite?

-Personal Identity: On screen avatar altering

-Personal Relationships: Multiplayer game, Multiple Platforms

-Entertainment: Escape from everyday life

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43

What are the general statistics for the players in the gaming industry?

-56% male

-28% under 18

-23% over 50

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44

What does PEGI stand for?

Pan-european game information

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45

Who started epic games?

Tim Sweeney

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46

What is regulation?

Rules or sets of standards that are expected to be adhered to. Regulatory bodies oversee that this is being done by media companies

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47

What is a franchise?

A collection of linked media products derived from single original source

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48

What operating system did epic games use to produce fortnite?

Unreal engine

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49

What celebrities have helped promote fortnite?

-Drake

-Ben Simmons

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